Boneyard Tools

Top of Descent Calculator

Find where to start down and how fast to descend. Enter the altitude you need to lose, your groundspeed and the descent angle to get the top of descent distance, the descent rate in feet per minute and the gradient in feet per nautical mile. The default 3 degree path matches the common 3 to 1 rule.

How to calculate top of descent

  1. Enter the altitude you need to lose in feet.
  2. Enter your groundspeed in knots.
  3. Keep the 3 degree angle or set your own, then read the distance and descent rate.

Examples

Jet descent from cruise

Lose 30000 ft, 450 kt, 3 deg
Start down 94.2 nm out at 2388 fpm

Rule of thumb check

3 to 1 rule and groundspeed times 5
About 90 nm and 2250 fpm

Frequently asked questions

What is the 3 to 1 descent rule?

The 3 to 1 rule says start down about 3 nautical miles before the target for every 1000 feet you need to lose. For 30000 feet that is roughly 90 nautical miles, close to the exact 3 degree value.

How is the descent rate calculated?

Descent rate in feet per minute equals groundspeed times the tangent of the descent angle times 6076.12, divided by 60. For 3 degrees a quick estimate is groundspeed times 5.

How is the top of descent distance calculated?

Divide the altitude to lose by the descent gradient in feet per nautical mile. The gradient is the tangent of the angle times 6076.12, which is about 318 feet per nautical mile at 3 degrees.

Why is groundspeed times 5 only an estimate?

The exact descent rate for 3 degrees is groundspeed times about 5.3, so groundspeed times 5 slightly underestimates it. It is close enough for a quick mental cross-check.

Should I use groundspeed or airspeed?

Use groundspeed. The descent geometry is over the ground, so a tailwind needs an earlier top of descent and a higher rate than airspeed alone would suggest.

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